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Basic RP rules
Another jutsu list. Empty10th January 2012, 10:25 pm by Anrui暗涙
Basic RP rules

During roleplay it is important to exercise etiquette and respect for your fellow roleplayers roleplaying as well as patience. However there are certain guidelines in place that ensure that everything is fun but most importantly fair as fair play breeds fun when it comes to RP as well as easy.
God-modding, metagaming, auto-hitting and character control are not allowed and can be …

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Basic Forum Rules
Another jutsu list. Empty16th November 2011, 1:02 am by Anrui暗涙
Please follow these basic rules as they will be enforced, some loosely some strictly.

1. Posts are to be made in the relevant forum. Users are asked to read the forum descriptions before posting. Users consistently posting to the wrong forum may be given a warning

2. Members should post in a way that is respectful of other users. Flaming or abusing users in any way will not be tolerated and …

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» Another jutsu list.
Another jutsu list. Empty1st April 2012, 8:58 pm by Cyphrian Gavril

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Cyphrian Gavril




Posts : 5
Join date : 2012-03-16

Another jutsu list. Empty
PostSubject: Another jutsu list.   Another jutsu list. Empty17th March 2012, 5:48 am

This will be a WIP for some time but will be updated as often as possible. I'll start with the weakest ones to try and set the minimun characters need to learn jutsu at all
As the lowest stat a character can have is five I'll only list requirements that exceed that number.
Rank E

Genjutsu: Mind affecting jutsu
Ikaku no Jutsu (Intimidation Technique)
Spoiler:
Nakimane no Jutsu (Animal Cry Imitation Technique)
Spoiler:
Shitsukentou no Jutsu (Disorientation Technique)
Spoiler:
Kyougaku no Jutsu (Fright Technique)
Spoiler:
Ninjutsu(non elemental): all purpose jutsu
Bunshin no Jutsu (Duplication Technique)
Spoiler:
Henge no Jutsu (Transformation Technique)
Spoiler:
Kawarimi no Jutsu (Body Substitution Technique)
Spoiler:
Nawanuke no Jutsu (Escaping Technique)
Spoiler:
Saihou no Jutsu (Sewing Technique)
Spoiler:
Chouyaku no Jutsu (Jumping Technique)
Spoiler:
Inuhana no Jutsu (Dog's Nose Technique)
Spoiler:
Medical: Healing jutsu
Doku Hakken no Jutsu (Poison Detection Technique)
Spoiler:



Spoiler:


Last edited by Cyphrian Gavril on 1st April 2012, 5:40 pm; edited 3 times in total
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Cyphrian Gavril




Posts : 5
Join date : 2012-03-16

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PostSubject: Rank D   Another jutsu list. Empty23rd March 2012, 4:06 am

As always the numbers are subject to change but these should reflect the level of experience a officail ninja has compared to a shinobi in training.
As before I will only list requirements above five
Fuinjutsu: Sealing Jutsu
Youso Fuuin no Jutsu (Element Seal Technique)
Spoiler:
Genjutsu: Mind affecting jutsu
Shitsunen no Jutsu (Mind Lapse Technique)
Spoiler:
Genjutsu Kai (Illusion Dispel)

Juuki no Jutsu (Animal Mind Technique)


Shougenzou no Jutsu (Minor Illusion Technique)

Kuchijouzu no Jutsu (Diplomacy Technique)

Shinheki no Jutsu (Mind Rend Technique)

Douta no Jutsu (Hand Motion Confusion Technique)

Esagashi no Jutsu (Hidden Verse Technique)

Ninjutsu(non elemental): all purpose jutsu
Kinobori (Tree Climbing Technique)
Spoiler:
Gamiyari (Paper Lance)
Spoiler:
Hakken no Jutsu (Detection Technique)
Spoiler:
Tadayou (Water Strider)

Chakra no Hikari (Chakra Light)

Chakra Tsumazuku Kousen no Jutsu (Chakra Tripline Technique)

Fukumihari (Hidden Needle)

Jisatsu no Jutsu (Suicide Technique)

Hikiro Renken (Flying Demon Strike)

Kaisoku no Jutsu (Nimble-footed Technique)

Mutsutenshi no Shuriken (Elemental Prism Technique)

Ninpou: Chakra no Ito (Ninja Art: Chakra Threads)

Shinobi no Jutsu (Infiltration Technique)

Tsuku no Jutsu (Vomit Technique)

Unki Tate no Jutsu (Warmth Shield Technique)

Doton: Earth based jutsu
Chihou no Jutsu (Earth Compass Technique)
Spoiler:
Genwakudoro no Jutsu (Blinding Mud Technique)
Spoiler:
Toujun no Jutsu (Earth Shield Technique)
Spoiler:
Douheki no Jutsu (Earth Split Technique)

Ishi Shuriken no Jutsu (Stone Shuriken Technique)

Shindo no Jutsu (Quaking Earth Technique)

Shinjuu Zanshu no Jutsu (Inner Decapitation Technique)

Tsuchi no Jutsu (Earth Mallet Technique)

Fuuton: Wind based jutsu
Kazegama no Jutsu (Wind Scythe Technique)
Spoiler:
Kuuryuuken no Jutsu (Air Current Detection Technique)
Spoiler:
Sarutobi no Jutsu (Flying Monkey Technique)
Spoiler:
Reppushou (Gale Crusher)

Tobi Kunai (Flying Kunai)

Torihane no Jutsu (Bird's Wing Technique)

Katon: Fire based jutsu
Hiakahou (Blazing Red Cannon)
Spoiler:
Kaen Shuriken (Blazing Shuriken)
Spoiler:
Takitsuke (Fire Igniter)
Spoiler:
Tsuufuuka no Jutsu (Gout of Fire Technique) [Not sure about this one, I'll put it in just for kicks]
Spoiler:
Enkounebai no Jutsu (Sticky Fire Technique)

Hisen no Jutsu (Ray of Fire Technique)

Shoukakyuu no Jutsu (Minor Fire Ball Technique)

Raiton: Lightning based jutsu
Hekiden no Jutsu (Electrical Split Technique)
Spoiler:
Raishuriken no Jutsu (Lightning Shuriken Technique)
Spoiler:
Dengan no Jutsu (Stungun Technique)

Jakuden (Minor Electric Current)

Raikousen no Jutsu (Ray of Lightning Technique)

Raite no Jutsu (Hands of Thunder Technique)

Suiton: Water based jutsu
Katsutai no Jutsu (Slippery Body Technique)
Spoiler:
Mizudama no Jutsu (Water Sphere Technique)
Spoiler:
Suisendan no Jutsu (Drilling Water Bullet Technique)

Ketsuyoujutsu: Hebigan no In (Blood Sorcery: Snake-eye Seal)

Medical: Healing jutsu
Iryou Ninjutsu: Ryoji - Kekki (Medical Ninjutsu: Treatment - Vigor)
Spoiler:
Iryou Ninjutsu: Iji - Mashujutsu (Medical Ninjutsu: Practice - Mystical Surgery)

Iryou Ninjutsu: Iji - Shinryou Jutsu (Medical Ninjutsu: Practice - Diagnosis Technique)

Iryou Ninjutsu: Iji - Shousen Jutsu (Medical Ninjutsu: Practice - Mystical Palm
Technique)


Spoiler:


Last edited by Cyphrian Gavril on 1st April 2012, 7:47 pm; edited 4 times in total
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Hinotsuki
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Hinotsuki


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PostSubject: Re: Another jutsu list.   Another jutsu list. Empty23rd March 2012, 11:17 am

Leave out the costs please. Yours are far too low XD
Second..Anything like...round per level..or anythign else that might...remind of...DnD and might be too complex to be done without a GM,please take this out.


And

pleae keep in mind we got

Katon,Suiton,Raiton,Doton,Fuuton and normal Ninjutsu and Summoning

Then Medical Jutsu, Fuin Jutsu, Puppetry, Kenjutsu, Weaponry

Genjutsu

and Taijutsu

I saw something like..jutsu for high chakra control.Take this out please. This seems ridiculous as some of those are clearly normal ninjutsu,whilst one is a medical.

And also you are not following the template correctly either, for example with the range you only have to type one of the words, Melee, Close, Mid, Long.

Also some of the techniques, are not E ranked and could be classified as D or even C. Keep in mind that Academy students DO NOT know Elemental jutsu as they most likely can barely mold chakra yet and are not even told their elements until they are genin. Elemental jutsu are not taught at the Academy's for the most part as the young shinobi are not ready for it...unless there are prodigies XD
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Cyphrian Gavril




Posts : 5
Join date : 2012-03-16

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PostSubject: Re: Another jutsu list.   Another jutsu list. Empty24th March 2012, 9:02 pm

I look forward to seeing how your cost system will work. I know that I talked at length about DnD in the chat box but you do not want that here and I did not try to force this site into that system with the jutsus I have edited here. That issue had been settled. I can tell you what I was thinking.

As an example: with 40 points to spend as an academy student and ten stats to divide them between a balanced person would have 4 in each thus resulting in 12 chakra points for their pool under the system of 2SEN + PHE. If by rounded you meant (2SEN + PHE)/2 then it would be 6. Some may feel that as an academy student you would have no reason to put points in any of the KWN skills as the character has not yet learned anything about Tai/Gen/Nin jutsu or had any weapon training. This thinking may lead to point spread of 6, 6, 7, 7, 7, and 7, again for a balanced spread. This would result in 21 or 11(rounding up of course) chakra points.
If the costs are too high then the student in the number of moves he can make in a fight. As it stands they can only use these weakest of jutsu 11 or 6 times. So while I by no means thought that my first, unpolished draft of the costs for Rank E jutsu was going to be perfect I hardly think that my cost were unreasonable.

I was under the impression that characters would have levels in this game and planned accordingly. Levels allow a ninja to demonstrate how much more experienced they are than their lower ranked compatriots. By having levels as a part of the jutsu a high ranked shinobi can have the their jutsu last longer and go farther. If levels are not going to be a part of this system then I'll edit them out.

As for duration, whether we have levels or not, it needs to be measured by posts if not rounds as I already have put into the jutsu descriptions. This is just as important a measure of preventing outlandish claims of power as having chakra costs in the first place. This does not take a GM to keep track of the length of a jutsu if the description has a duration listed. So players can call out their opponents not spending chakra to maintain a jutsu and know how often they themselves can have a particular jutsu up.

On the designation of jutsu as chakra control. I can see why having a separate category for jutsu with a high charka control requirement could be construed as unnecessary but to say it is ridiculous is well... ridiculous. The tree climbing technique was entirely chakra control based and as is a number of other non medical jutsu.

For the range I find the simplistic notion of a static four division for range insufficient. How is one to know if it is 3 meters or 5 meters? And the currect system does not figure in for jutsu targeting the self, nor does it allow for the range to increase as the level(or training or stat rank or whatever) of the ninja increases.


I feel it will be a more efficient use of my time if we figure out exactly how this system will work before I post any more jutsu. Not counting the research, self prompted edits, and edits requested, I have spent 12 hours working on organizing a list of jutsu to be used and editing the Genjutsu and non elemental Ninjutsu alone.
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Anrui暗涙
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Anrui暗涙


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Join date : 2011-10-29
Age : 30
Location : Somewhere...someplace

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PostSubject: Re: Another jutsu list.   Another jutsu list. Empty25th March 2012, 12:59 am

I understand your train of thought, also remember that they MUST have at least 5 in all of the body stats as well. Also, as Academy Students they can barely mold chakra in the first place yet. The jutsu should not be construed just for them, plus some of the techniques can be D or C rank possibly instead of E rank. Generally speaking though, E rank jutsu are actually more or less useless for the most part.

Unless Hino changes her mind, levels are going to happen, but you're getting the wrong idea from them I think. Yes, it does in a way reflect experience (and helps us keep up with stat point accumulation and progression easier), but it doesn't mean that a higher leveled character would have any edge whatsoever really over someone of lower level. Levels basically will not effect jutsu, nor anything else in rp much. It would probably only have something to do with training. I am sure Hino can be more specific than me about it.

Speaking of duration, chakra cost per post and whatnot is fine, but not per level and whatnot. Being a more experienced character does not mean that you are better in anyway that a lower leveled character when using the same technique, higher leveled does not mean you have any added buffs or anything at all. It just means that you have more experience and stat points possible to train, nothing else. For example, keeping Raiton no yoroi active may take a certain amount of chakra per round, but there are no difference between...say a level 50 and a level 100 using it at all. Levels don't effect rp at all nor rp elements, it is mainly just to help keep up with things.

The whole chakra control section still needs to go, they can simply go under the basic jutsu. :/

I think I got the point across on the whole leveling thing, being of a higher level doesn't mean that the character can increase ranges. I do agree with you on the aspect that exact ranges are much more effective, but determining exact ranges in the midst of rp is rather difficult to do in general (in rp like this, it is easy in a game such as DnD). The set system however generalizes and creates categories in which to group the ranges, creating less squabbles like "I was 6 meters away, not 5 and your attack can't reach me" and whatnot. These sort of arguments over range can happen quite often when things are more exact. It does calculate for jutsu that effect the 'self', this being Melee range, which is 0 ft. (For example, a punch would be melee range as it does not factor in physical arm length). Range for jutsu will not change. (Maybe for more chakra, but eh.)

Btw, if you didn't notice the last two parts of Hino's post was me (she wanted me to add some stuff, so I put in my own say as well)



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Hinotsuki
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PostSubject: Re: Another jutsu list.   Another jutsu list. Empty25th March 2012, 4:28 am

I need to clear one thing out you start as Academy Student who just oined the academy,with other words you actually know not a single thing. So you actually can barely use a Jutsu or two,you will need to train that.To the KNW
I might need to explain KNW once more. KNOW is knowledge. Let's imagine you are an Acad with 0 KNW and i tell you to use a Gen Jutsu,do you know what would happen? Nothing or better in your head would be nothing. You would look confused at me,try your best and nothing happen as you never heard a thing about Gen jutsu,you never heard of it doesn't know how it works and know not a single Jutsu.

Also Level is just experience,just cause you are experienced doens'T mean you are stronger. I always found this odd. I mean in real life you can be less experienced and still outsmart someone who is more experience like you. does it mean you are stronger thus more experienced?For example depending on how you use the skill points the chakra amount will grow. On the same time however you do need to use the points to spend them in KNW to have STRONG Jutsu. and i remember that we forgot to give you a list.

E= 5 -10
D= 10-25
C= 25-40
B= 40-60
A= 60-90
S= 90-100

this is a rough list which i had used to even create the stats,those would be the rough costs for Jutsu per rank. I always used the minimum if i am correct. Renji had helped back then. However as you see Acads have troubles to be balanced at all if they want to have a Jutsu or two.To the duration i agree that we need it,but not per level nor by rank. The costs alone should help.If done per level it could be that you could do it 10 times but only 3 times due chakra.This might frustrate the player...and thus he/she will blame it on the template. But if we design it as open as it is now,the player has to think more about the stats and later about roleplay. How to play the character ,where are the stats needed,more chakra or better Jutsu? But is it ok to have a high ranked Jutsu if it eats all the chakra? Chakra and Stamina already give you enough limitation. trust me it is hard to make a decent Character XD you will need to focus on many things at once. But i agree a Jutsu does need lentgh but not per Level...and i think most are instant. Maybe we add 'Duration of Jutsu' To the template then you can add whether it lasts one round or ten or as long as chakra is used. But you rather need this for high ranked Jutsu.

to the Levels. I want you to look around,do you see a word and a Number flying over the heads of others? The Shinobi will be unable to see Levels in the Roleplay so i do not want it to have a big impact on the game. Thus i plan something else ,like special rank and titles one can gain during the game ,which comes along with special abilities. Like becoming a Sensor,thus learning the sensor technique, thus becoming a part of the Village's Tracking squad. For example.
This is similar then to become a Medic,You are chuunin but also medic this is in game knowledge it has much more impact on the game itself.The Levels are created so everyone can have the same amount of skill points in the end without restricting most on being Anbu while 5 are Kage and thus a lot lot stronger. Which i find unrealistic. If trained long enough even a Genin could be as strong as a Kage...i am sure the Kage might just promote the Genin if he notices the strength but this would be RP related again.

The tree climbing thing is a normal non elemental Ninjutsu. If you think it needs more chakra control then increase the costs. REMINDS ME

Basic stats
Taijutsu STR + END + PHE / 3, rounded + TAIKNW
Genjutsu CTR + 1/2END + 1/2SEN/2, rounded + GENKNW
Ninjutsu SEN + 1/2END +1/2 CTR/2, rounded + NINKNW
Weaponry DEX + PHE + STR/3, rounded + WEAKNW


advanced stats
Medical SEN+ CTR + END/3, rounded + MEDKNW
Fuinjutsu DEX + SEN + CTR/3, rounded + FUINKNW
KenJutsu STR+END+PHE+CTR/4,rounded+ KENKNW
Puppets DEX + PHE + CTR/3, rounded + PUPKNW
Summoning: DEX+ SEN+ END/3, rounded + SUMKNW

Those are old very old. However you clearly see which Stat is used for which jutsu. You can use them to determine the costs.
I would love it if you did use those as a loose base. It might help i think.

this i used to create specialities....I know it looks DnD like..we did want to keep it but somehow...it creates just a big number and i dislike big numbers....so we dumped it more or less but it does hep when determining costs and i based everything on this.

I, Anrui, would like to add that the chart with E, D, C, B, A, S on it is the required KNW ranges to learn a particular technique. For example a C rank Taijutsu technique would
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Cyphrian Gavril




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PostSubject: Re: Another jutsu list.   Another jutsu list. Empty1st April 2012, 5:07 pm

I'll try editing the jutsu again. I'm not sure how to measure duration w/out levels I'll give it a shot. For clarification your formulas: (x + y + z...)/# + a or x + y + z/# + a? For purpose of editing I'll assume the first for now.
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Cyphrian Gavril




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PostSubject: Rank C   Another jutsu list. Empty1st April 2012, 8:58 pm

I'll start with a list of possible jutsu and fill out the information later

Genjutsu: Mind affecting jutsu
Jukusui no Jutsu (Sleep Technique)
Magen: Narakumi no Jutsu (Demonic Mirage: Living Hell Technique)
Youton - Kaimon no Jutsu (Demonic Release - Destruction Gate Technique)
Shikisosou no Jutsu (Demotivation Technique)
Shinkujuu no Jutsu (Mental Affliction Technique)
Taibakudou no Jutsu (Body Binding Stare Technique)
Domori no Jutsu (Speech Impediment Technique)

Ninjutsu(non elemental): all purpose jutsu
Chakra Utsushi no Jutsu (Chakra Revealing Technique)
Daichouyaku no Jutsu (Greater Leap Technique)
Gishi no Jutsu (Feign Death)
Yukigutsu (Snow Walking)
Nen (Desire)
Seireiha (Soul Edge)
Shuugyou: Kyoudo - Shodan (Training: Intensity - First Rank)
Shuugyou: Ninkido - Shodan (Training: Endurance - First Rank)
Chakra Shori no Waza (Method of Chakra Reading)
Godai Taigeki: Shodan Jutsu (Elemental Beatdown: Rank One Technique)
Jou Rakumugai no Jutsu (Greater Harmless Fall Technique)
Juujin Ryuu - Seiga (Beastman Style - Spirit Fang)
Juujin Ryuu - Yushu (Beastman Style - Healing Hand)
Kagehouyou no Jutsu (Shadow Embrace Technique)
Mikan Seiha no Jutsu (Lesser Domination Technique)
Nekonome (Cat's Eyes)
Ninpou Wana - Kunai Waza (Ninja Arts Trap - Kunai Trap)
Shunshin no Jutsu (Body Flicker Technique)
Tokage no Kawa (Lizard's Skin)
Tsuushin no Jutsu (Information Relay Technique)
Utsusemi no Jutsu (Projection Technique)
Zenmou no Jutsu (Sightless Eyes Technique)
Dai Gamiyari (Great Paper Lance)
Kakusu Nioi (Conceal Odor)
Shinobi Hiken: Chakra Toushi (Shinobi Secrets: Chakra Sight)
Bouenkyou Shikaku no Jutsu (Telescopic Vision Technique)
Densetsu Reiki (Aura of Legend)
Sumi Namaru no Jutsu (Ink Concealment Technique)
Shuugyou: Ki Nobori no Waza (Training: Act of Tree Climbing)
Bakuretsu Kawarimi no Jutsu (Exploding Body Substitute Technique)
Chakra Jirai no Jutsu (Chakra Land Mine Technique)
Damashiuchi no Jutsu (Sneak Attack Technique)
Godai Taigeki: Nidan Jutsu (Elemental Beatdown: Rank Two Technique)
Houseki Bakudan (Gem Bomb)
Koemane no Jutsu (Voice Mimicry Technique)
Ikketsu no Jutsu (Hemorrhage Technique)
Juujin Ryuu - Juusoku (Beastman Style - Bestial Swiftness)
Kairai Engeki - Kamitederu (Puppet Theater - Exit Stage Left)
Kairai Engeki - Senken no Mai (Puppet Theater - Dance of a Thousand Blades)
Mukidou Sanpo no Jutsu (Trackless Step Technique)
Rousuru Onpa no Jutsu (Deafening Sound Wave)
Suitai no Jutsu (Weakening Technique)
Teichou no Jutsu (Slowing Technique)


Doton: Earth based jutsu
Dochuu Engyou no Jutsu (Underground Displacement Technique)
Doronami no Jutsu (Mud Wave Technique)
Shusen - Chibounushi (Defensive Technique - Rising Mud Guardian)
Doroga no Jutsu (Mud Fang Technique)

Fuuton: Wind based jutsu
Bifuu no Jutsu (Zephyr's Wind Technique)
Gufuuran no Jutsu (Tornado Slicer Technique)
Tengukaze (Sudden Gust of Wind)
Tobigetsu (Flying Moon)
Enma Ibuki no Jutsu (Hades' Breath Technique)
Fuukakoi no Jutsu (Wind Enclosure Technique)
Gufuuken (Tornado Slash Technique)
Ichijin no Jutsu (Gust of Wind Technique)
Kazeboe (Howling Winds)
Kuukiheki no Jutsu (Air Wall Technique)
Ninpou: Shurikenjutsu - Reppurenshou (Ninja Art: Shuriken Skill - Fierce Gale Crusher)
Sarubou no Mai (Dance of the Wild Monkey)
Zankidan (Slicing Demon Blast)


Katon: Fire based jutsu
Goukakyuu no Jutsu (Grand Fireball Technique)
Bakuretsu Junjiru no Jutsu (Explosive Sacrifice Technique)
Enga no Jutsu (Fire Fangs Technique)
Kaengiri (Blazing Slash)

Raiton: Lightning based jutsu
Denha no Jutsu (Static Burst Technique)
Keiren no Jutsu (Cramp Technique)
Seidenki Reiki no Jutsu (Static Electricity Aura Technique)
Denpo no Jutsu (Static Bullets Technique)
Houden no Jutsu (Electrical Discharge Technique)
Jinrai no Jutsu (Thunderclap Technique)
Raikoudan no Jutsu (Lightning Projectile Technique)


Suiton: Water based jutsu
Issui Suberi no Jutsu (Currents Sliding Technique)
Kaihoudan (Pressure Cannon)
Mizu no Muchi (Water Whip)
Mizuame Nabara (Syrup Capture Field)
Mizurappa (Crushing Water Wave)
Suizou no Jutsu (Water Formation Technique)
Tobikomi no Jutsu (Diving Technique)
Yutsuba no Jutsu (Oily Spit Technique)
Hakisuitoge no Jutsu (Spitting Water Spines Technique)
Kirigakure no Jutsu (Concealing Mist Technique)
Mizuteppo (Water Bullets Technique)
Mizu Bunshin no Jutsu (Water Replication Technique)

Fuinjutsu: Sealing Jutsu
Bakudan (Advanced Seal: Bomb)
Fuinjutsu: Jou no In (Sealing Technique: Locking Seal)
Kaikken no In (Cancellation Seal)
Advanced Seal: Hyouhou (Advanced Seal: Ice Daggers)
Fuinjutsu: Suihadou (Sealing Technique: Way of the Flowing Water)
Misshi (Message Carrier)

Medical: Healing jutsu
Iryou Ninjutsu: Chiyu - Shodan Jutsu (Medical Ninjutsu: Healing - First Rank)
Iryou Ninjutsu: Ryoji - Kentai (Medical Ninjutsu: Treatment - Fatigue)
Iryou Ninjutsu: Ryoji - Dokukeshi (Medical Ninjutsu: Treatment - Poison Purge)

Puppetry: Manipulation of inanimate objects
Kairai Engeki - Shichihenge (Puppet Theater - Costume Change)


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Another jutsu list. Empty
PostSubject: Re: Another jutsu list.   Another jutsu list. Empty

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Another jutsu list.
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