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Basic RP rules
Basic RP rules Empty10th January 2012, 10:25 pm by Anrui暗涙
Basic RP rules

During roleplay it is important to exercise etiquette and respect for your fellow roleplayers roleplaying as well as patience. However there are certain guidelines in place that ensure that everything is fun but most importantly fair as fair play breeds fun when it comes to RP as well as easy.
God-modding, metagaming, auto-hitting and character control are not allowed and can be …

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Basic Forum Rules
Basic RP rules Empty16th November 2011, 1:02 am by Anrui暗涙
Please follow these basic rules as they will be enforced, some loosely some strictly.

1. Posts are to be made in the relevant forum. Users are asked to read the forum descriptions before posting. Users consistently posting to the wrong forum may be given a warning

2. Members should post in a way that is respectful of other users. Flaming or abusing users in any way will not be tolerated and …

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 Basic RP rules

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Anrui暗涙
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Basic RP rules Empty
PostSubject: Basic RP rules   Basic RP rules Empty10th January 2012, 10:25 pm

Basic RP rules

During roleplay it is important to exercise etiquette and respect for your fellow roleplayers roleplaying as well as patience. However there are certain guidelines in place that ensure that everything is fun but most importantly fair as fair play breeds fun when it comes to RP as well as easy.
God-modding, metagaming, auto-hitting and character control are not allowed and can be described as follows:

1] God-modding: this is when your actions exceed your own capabilities in a 'god-like' fashion and is an easy trap to fall into if you are not careful. It could be a never ending supply of chakra allowing you to do an unlimited number of jutsu. It could be an unnatural ability to dodge each and every attack, hearing every sound no matter how quiet or far away, seeing everything no matter how carefully it is hidden and being stronger than what is reasonable for your character at your level of training.

2] Metagaming: this is allowing your character to use OOC [out of context, out of character] information. There is a huge difference in what you the player knows or has read and what your character has learned through IC [in contest, in character] information. Example: If I the player read the RP [role playing] of others and learn that an attack is planned upon my village, my character can't just go around and alert people to the impending danger.

3] Auto-hitting: this can be considered any action that you attempt being successful without allowing others to counter it before completion. Example: I punch you in the face and give you a fat lip. This might seem just fine and dandy, but it is not because I never took into consideration all the ways you could avoid this such as blocking, evading to even just punching me out because you are just plain quicker than I am.

4] Character control: this is anything that I post that describes the action of another person that has not performed the action yet. Example: I hand you a cup of tea and you take a sip. Really? Well maybe you hate tea, grab it screaming "I'm not a part of your system!" and throw it on the ground.

The above is forbidden from this site and is the basic rules of roleplaying, thus they are not to be broken. However, we do understand if you break them on accident on occasion and thus, you may simply be asked to edit your post, and/or receive a punishment depending on many factors.

The below is a few features that should be implemented into your roleplaying on this website, things that generally make roleplay more comprehensive and somewhat easier for others, especially those who are new to roleplaying. These features may also cut down on infringements of the above by guiding players somewhat.

1. Strikethroughs - The strikethrough function of the forum is characterized by the S with a line marked through it. On this forum, you, as the player, are expected to use this function on actions that are subtle. For example: While Ninja B was watching Ninja C and D argue, Ninja A concealed a kunai inside of his sleeve.

2. Italics must be used when a character is thinking to him or herself in order to make such things less likely of being mistaken for actual speaking aloud.
Example: Shinobi A thought to himself, "Why do I have to meditate to learn how to punch something?"

3. Bolding is to be used when a character screams or yells, or talks in a loud manner. Words in bold are meant to be loud or up front.
Example: "STOP FIGHTING!" said the shinobi as he approached his teammates who were at each other's throats again.

4. Quotations are to be used whenever a character speaks, or even thinks as seen in some of the examples above.

5. Colors may be used to the player's judgment; however, try to avoid colors that are too bright, or those that blend in with the forums background. Colors are not specifically required at all, but when a player is using multiple characters in a single topic, a set of colors or so for each can make characters easier to recognize. The listed colors are not all that the forum is capable of showing, others such as maroon, aqua, lime, and pink are also available, simply erasing the name of an existing color and adding that of one that you would like is all that is needed. Who knows how many colors text in the forum may be colored, so we encourage those who wish to experiment to do so. Just be sure to preview first just to make sure that the color that is desired works, if not, simply choose another or try something different. Do not be discouraged.
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